For independent developers & studios
Portol gives your game a beautiful home, a profile to share, and a network of independent games that send each other players.
Free · Human-reviewed · 2 games listed today
Details, artwork, and a quick ownership check. A person reviews every game before it goes live.
One snippet on your results screen renders a "Play next" panel recommending other Portol games.
Your finished players discover partner games; their players discover yours.
1.A player finishes your game
They reach your results or game-over screen.
2.Your widget suggests what's next
A few connected Portol games, styled to fit your page.
Cinematic artwork, description, genre, and related games — even for a tiny daily game.
Banner, logo, bio, links, and every game you've shipped in one place.
Partner games recommend yours to players who just finished a session.
Players sent, received, and returning — counted from real game starts.
Portol doesn't promise guaranteed traffic — just a real, growing network of other independent games.
Yes. Submitting a game, getting a profile, and installing the widget cost nothing.
No. The widget is a small script you add to your site — it doesn't touch your game's code.
Wherever you place its container — typically after a session or run ends, on a results screen, or in a dedicated recommendations section.
An administrator curates which approved games recommend each other, so every pairing is a deliberate, reviewed connection.
Clicks, arrivals, and game-start events are tracked with signed, expiring tokens — a visit only counts as a "player" once a real game-start event is observed, and a "returning player" only once a later-day session is seen.
3.They click and arrive
A signed, expiring link tracks the visit — no cookies.
4.A real game start counts
Only a reported game start makes them a “player”.
Every submission goes to a review queue. An administrator checks the game and approves, rejects with a reason, or later suspends it if needed.